Lead Developer Gary Makinson brings advanced expertise in game systems, programming, and art direction, with an emphasis on scalability and player-driven design.
Working at Night
Late nights have a different gravity.
The world gets quiet, but my head gets loud.
Ideas move faster. Doubt moves slower.
Time starts to feel…
RaveLight Launches on iOS: A Beat-Sync Flashlight That Turns Music Into Light, Motion, and Expression
Oliver, BC — RaveLight is a new iOS app that transforms m…
Clarity shows up after you ship something — after you wrestle with tradeoffs, live with decisions, and feel the friction of real users and real constraints.
It’s tempting to pitch early, talk big, or try to package ideas before they’ve had time to become real. But the truth is, the most confidence I’ve ever felt in a project came after long stretches of q