“Keep building your empire before selling your ideas to someone else.”

“Keep building your empire before selling your ideas to someone else.”
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“Keep building your empire before selling your ideas to someone else.”

2026-01-21
“Keep building your empire before selling your ideas to someone else.”

That line stuck with me because it’s easy to rush the wrong part.

It’s tempting to pitch early, talk big, or try to package ideas before they’ve had time to become real. But the truth is, the most confidence I’ve ever felt in a project came after long stretches of quiet building— when systems were working, when the world held together, when progress was undeniable even if nobody was watching.

Right now, I’m choosing momentum over presentation.

  • I’m building the mechanics.
  • I’m refining the feel.
  • I’m letting the game earn its identity instead of forcing one.

There will be a time to polish decks, write announcements, and sell the vision. But that only works when there’s something solid underneath—something that can stand on its own without explanation.

So for now, it’s heads down. Code, iterate, test, repeat.

Empires aren’t sold first. They’re built.

Back to work.

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